| addParticle() | PSystem | [virtual] |
| init(LPDIRECT3DDEVICE9 device, const WCHAR *texFileName) | PSystem | [virtual] |
| postRender() | PSystem | [virtual] |
| preRender() | PSystem | [virtual] |
| PSystem() | PSystem | |
| removeDeadParticles() | PSystem | [protected, virtual] |
| Render() | PSystem | [virtual] |
| reset() | PSystem | [virtual] |
| ~PSystem() | PSystem | [virtual] |
1.5.3